from the menu barĭrag and drop the file into the Project window There are 3 ways you can import a SketchUp fileĬlick on Assets -> Import New Asset. Importing a SketchUp file into Unity is similar to importing a 3D model that is supported by Unity (eg FBX). Glossary of Terms TermĪ node is a generalisation of Entity, Group, and Component Instance in SketchUp.Ī coordinate system to identify a position on geographic system. To overcome this problem, Unity now supports importing SketchUp file directly into Unity without the need for conversion and allowing user to access certain properties within the SketchUp file within Unity which is not previously possible. To use a SketchUp model for visualisation in Unity, user will previously need to convert it to an intermediate format which Unity supports and use the converted format in Unity. Color Intended: White.SketchUp is one of the commonly used software for architecture modeling. Color: Dark Gray, with an apparent shine coming from beneath the part, which shouldn't be happening (the directional light is above the engine part). The same error is in the other engine's rear engine casing on the Right Wing. The same error is in the other engine's front engine casing on the Right Wing. Color Intended: Grey pistons, darkish-grey piston heads, and copper-orange securing poles.ħ. Color: White Piston Heads, Grey Pistons, Almost-Black Gray in the lines on the pistons, white securing poles. Same with the other engine on the Right Wing. Most piston components, such as the pistons heads and securing poles are not colored correctly. Color Intended: Black, with yellow tips.Ħ. All 4 propeller blades on both engines on the left wing are not colored correctly. Same with the other cowl flaps on the other engine on the Left Wing. In the image, this appears to be a stripe in the engine. Color Intended: Grey pistons, darkish-grey piston heads, and copper-orange securing poles.Ĥ. All piston components, such as the pistons, securing poles, and piston heads are not colored correctly same on the other engine on the Left Wing. Both hubs on the two propellers on the Left Wing are colored incorrectly. This is the part that all propeller blades are connected to. In the image, I numbered the incorrectly-colored parts visible in the image (Right/Left references are perspective to image)ġ. My apologies for the crude handwriting, it is difficult to draw with a touchpad. This is what the plane looks like in Unity: I imported the file from file explorer by dragging the file from file explorer and dropping it into unity. The other wing is identical in this sense. Those engines were also components, but were also made unique before the import.Įach wing has 9 groups inside of it. But I doubt this is the problem, because all engines on that wing were also not colored correctly, whereas the other wing was fine. The Wing that won't work right is the one wing that had the USAF Insignia on it. they were both components in SketchUp, so whatever I did to one applied to the other, Then I made them unique before importing to Unity. SKP file, if the reason for the issue is something to do with the COLLADA (.dae) file. Is there a fix for this problem? I could try importing as a. And when I went to assign a different white color, absolutely nothing changed, aside from the fact that the wing now claimed that it had that color in use. I went to assign the material that I used for the other wing, which was white, to the dark gray wing, but I found out that the other wing already had that material in use. Parts of my advanced dials were also dark gray, and I immediately decided that there is now ay that I am going to manually go in and fix every single dark-gray material, but at the moment, I found no alternative. Random parts, such as the front engine housing piece, were also dark gray. But I noticed quickly that one of the wings of my imported B-29 was Dark Gray, while the other way a proper color. I then clicked "Use External Materials" and the colors began to load. I imported a SketchUp COLLADA (.dae) file from 2017 SketchUp Make, and imported it into Unity.
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